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Welcome to Baldur's Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?

  • This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur's Gate and into Avernus, the first layer of the Nine Hells.
  • Baldur's Gate is among the most iconic locations in fantasy culture. A mist-cloaked metropolis on the Sword Coast, it’s a place of history and a home to heroes.
  • The book introduces the infernal war machines to fifth edition D&D—battle-ready vehicles, which you can customize as you blast off into the Blood War.
  • Dungeon Masters will entice their heroes with devils' deals, designed to lure adventurers with the ultimate temptations of power and treasure.


Core Items Needed to Play


The starter set lets you get a taste of what Dungeons and Dragons is. It comes with a small rule book, five premade characters, a set of dice, and a premade adventure.


The Player's Handbook is a book everyone in the group should have. It covers character creation and what the player is expected to know to play.


The Dungeon Master's Guide is for those who will be running the game. It covers the mechanics and rules. It helps DM's with building dungeons and setting up encounters.


This is another book that only the Dungeon Master will need. It covers monsters that the DM can use in the encounters they make for the players.


Dice are a huge part of the game, every player will need their own set.


Miniature Figures


Supplemental Material


Volo's adds more monsters to a DM's tool belt as well as expounding on some of the old favorites. A great book to add if you already have the Core books.


Xanthar's is a book for both the player and the DM. A treasure trove of information for building both characters and dungeons. Another great book to pick up once you have the core 3.


Mordenkainen's is another book for the DM. This book brings the big bads. A small section at the front adds some variety to player races also.


Pre-Made Campaigns End Zone Offers

Having trouble coming up with adventures? No problem, this is a pre-made adventure for levels 1-8. Made to the first part in a two part mod.


The second half of the adventure started in Hoard of the Dragon Queen. This adventure takes you from 8 - 15.


Having trouble coming up with adventures? No problem, this is a pre-made adventure for levels 1-15.

Having trouble coming up with adventures? No problem, this is a pre-made adventure for levels 1-15.


Having trouble coming up with adventures? No problem, this is a pre-made adventure for levels 1-10.


Having trouble coming up with adventures? No problem, this is a pre-made adventure for levels 1-11.


Having trouble coming up with adventures? No problem, this is a pre-made adventure for levels 1-11.


Having trouble coming up with adventures? No problem, this is a pre-made adventure for levels 1-9.


Having trouble coming up with adventures? No problem, this is a pre-made adventure for levels 1-12.

The second part to the Waterdeep Dragon Heist picking up from level 5-20.

Having trouble coming up with adventures? No problem, this is a pre-made adventure for levels 1-5.